Game Of Thrones #1 | Introductory | Gared Tuttle | Gameplay

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Game of Thrones is an episodic graphic adventurevideo game based on the TV series of the same name, which in turn, is based on George R. R. Martin's A Song of Ice and Fire fantasy series, released in December 2014 for Android, iOS, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.

The game was developed by Telltale Games and follows the episodic format found in other Telltale titles, such as The Walking Dead, The Wolf Among Usand Tales from the Borderlands, where player choices and actions influence later events across the six-episode arc. The story revolves around the northern House Forrester, rulers of Ironrath, whose members, including the five playable characters, attempt to save their family and themselves after ending up on the losing side of the War of the Five Kings. The game includes settings, characters, and voice actors from the novels and TV series.
A second season had been planned but was placed on hold in 2017, amid restructuring issues at Telltale Games, and ultimately was cancelled following Telltale's majority studio closure in September 2018.

Game of Thrones is an episodic point-and-clickgraphic adventure fantasy drama video game, released as 6 episodes following the model of Telltale's previous adventure games. The player is able to move their character around some scenes, interacting with objects and initiating conversation trees with non-player characters. Choices made by the player influence events in future episodes. The game switches between the viewpoints of five different characters.
Each episode contains five points where the player must make a significant decision, choosing from one of two available options. Through Telltale's servers, the game tracks how many players selected which option and lets the player compare their choices to the rest of the player base. The game can be completed regardless of what choices are made in these situations; the main events of the story, as described below, continue regardless of what choices are made, but the presence and behavior of the non-player characters in later scenes is affected by the choices. The game allows the player to make multiple saves, and includes a "rewind" feature where the player can back up and alter a previous decision, thus facilitating the exploration of alternative choices.
Some scenes are more action-oriented, requiring the player to respond to a series of quick time events. Failure to do these correctly may end the scene with the death of the playable character or another character, but the game will restart at a checkpoint just before that scene to allow the player to try again. In some instances, failure at particular quick time events results in minor game decisions.
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